284 cards found.


Ichor Slick

Sorcery {2}{B} (3)

Target creature gets -3/-3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: B,Black
Printings:
Future Sight (Common)

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Ignite Disorder

Instant {1}{R} (2)

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
"Bant is a world imprisoned by polished stone and tyrannical rule. It yearns to strike back against those who restrain it."



Color Identity: R,Red
Printings:
Conflux (Uncommon)

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Illusionist's Gambit

Instant {2}{U}{U} (4)

Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.



Color Identity: U,Blue
Printings:
Commander 2013 (Rare)

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Impending Doom

Enchantment Aura   {2}{R} (0)

Enchant creature
Enchanted creature gets +3/+3 and attacks each combat if able.
When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.



Color Identity: R,Red
Printings:
Theros Beyond Death (Uncommon)

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Improbable Alliance

Enchantment {U}{R} (0)

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
{4}{U}{R}: Draw a card, then discard a card.



Color Identity: R,U,Blue,Red
Printings:
Throne of Eldraine (Uncommon)
Throne of Eldraine (Uncommon)

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Impulsive Destruction

Sorcery (0)

Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way.



Color Identity:
Printings:
Defeat a God (Common)

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Infectious Bloodlust

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.



Color Identity: R,Red
Printings:
Magic Origins (Common)

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Inferno Elemental

Creature Elemental   4 / 4   {4}{R}{R} (6)

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
"Those who wish to invade our monastery, please take it up with my servant."
—Chandra Nalaar



Color Identity: R,Red
Printings:
Magic 2010 (Uncommon)

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Inscription of Abundance

Instant {1}{G} (0)

Kicker {2}{G}
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.



Color Identity: G,Green
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Inscription of Insight

Sorcery {3}{U} (0)

Kicker {2}{U}{U}
Choose one. If this spell was kicked, choose any number instead.
• Return up to two target creatures to their owners' hands.
• Scry 2, then draw two cards.
• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.



Color Identity: U,Blue
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Inscription of Ruin

Sorcery {2}{B} (0)

Kicker {2}{B}{B}
Choose one. If this spell was kicked, choose any number instead.
• Target opponent discards two cards.
• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
• Destroy target creature with converted mana cost 3 or less.



Color Identity: B,Black
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Inside Out

Instant {1}{U/R} (2)

Switch target creature's power and toughness until end of turn.
Draw a card.
Seyden's temperament didn't take well to the puca's magic. Nor did his face.



Color Identity: R,U,Red,Blue
Printings:
Eventide (Common)

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Invoke the Firemind

Sorcery {X}{U}{U}{R} (3)

Choose one —
• Draw X cards.
• Invoke the Firemind deals X damage to any target.



Color Identity: R,U,Blue,Red

Isle of Vesuva

Plane Dominaria   (0)

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.



Color Identity:

Ith, High Arcanist

Legendary Creature Human Wizard   3 / 5   {5}{W}{U} (7)

Vigilance
{t}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)



Color Identity: U,W,White,Blue
Printings:
Time Spiral (Rare)

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Izzet Charm

Instant {U}{R} (2)

Choose one —
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.



Color Identity: R,U,Blue,Red

Jaws of Stone

Sorcery {5}{R} (6)

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
When giants find their mountain homes infested, they have a whole range of solutions.



Color Identity: R,Red
Printings:
Shadowmoor (Uncommon)

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No results found.
Bummer

284 cards found.